feat: vim theme, streamlined config files
This commit is contained in:
parent
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commit
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@ -23,12 +23,13 @@ env:
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# available, otherwise `xterm-256color` is used.
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# available, otherwise `xterm-256color` is used.
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TERM: alacritty
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TERM: alacritty
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window:
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#window:
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# Window dimensions (changes require restart)
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# Window dimensions (changes require restart)
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#
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#
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# Number of lines/columns (not pixels) in the terminal. The number of columns
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# Number of lines/columns (not pixels) in the terminal. Both lines and columns
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# must be at least `2`, while using a value of `0` for columns and lines will
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# must be non-zero for this to take effect. The number of columns must be at
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# fall back to the window manager's recommended size.
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# least `2`, while using a value of `0` for columns and lines will fall back
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# to the window manager's recommended size
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#dimensions:
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#dimensions:
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# columns: 0
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# columns: 0
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# lines: 0
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# lines: 0
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@ -67,8 +68,7 @@ window:
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#
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#
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# Window opacity as a floating point number from `0.0` to `1.0`.
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# Window opacity as a floating point number from `0.0` to `1.0`.
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# The value `0.0` is completely transparent and `1.0` is opaque.
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# The value `0.0` is completely transparent and `1.0` is opaque.
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opacity: 0.9
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#opacity: 1.0
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# Startup Mode (changes require restart)
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# Startup Mode (changes require restart)
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#
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#
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@ -94,11 +94,12 @@ window:
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# General application class
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# General application class
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#general: Alacritty
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#general: Alacritty
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# GTK theme variant (Linux/BSD only)
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# Decorations theme variant (Linux/BSD only)
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#
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#
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# Override the variant of the GTK theme. Commonly supported values are `dark`
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# Override the variant of the GTK theme/Wayland client side decorations.
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# and `light`. Set this to `None` to use the default theme variant.
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# Commonly supported values are `dark` and `light`. Set this to `None` to use
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#gtk_theme_variant: None
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# the default theme variant.
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#decorations_theme_variant: None
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#scrolling:
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#scrolling:
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# Maximum number of lines in the scrollback buffer.
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# Maximum number of lines in the scrollback buffer.
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@ -173,48 +174,157 @@ font:
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# x: 0
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# x: 0
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# y: 0
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# y: 0
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# Thin stroke font rendering (macOS only)
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# Use built-in font for box drawing characters.
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#
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#
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# Thin strokes are suitable for retina displays, but for non-retina screens
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# If `true`, Alacritty will use a custom built-in font for box drawing
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# it is recommended to set `use_thin_strokes` to `false`.
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# characters (Unicode points 2500 - 259f).
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#use_thin_strokes: true
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#
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#builtin_box_drawing: true
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# If `true`, bold text is drawn using the bright color variants.
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# If `true`, bold text is drawn using the bright color variants.
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#draw_bold_text_with_bright_colors: false
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#draw_bold_text_with_bright_colors: false
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# Colors (Tomorrow Night)
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# Colors (Tomorrow Night)
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colors:
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#colors:
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# Default colors
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# Default colors
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primary:
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#primary:
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background: '#1d1f21'
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# background: '#1d1f21'
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foreground: '#c5c8c6'
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# foreground: '#c5c8c6'
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# Colors the cursor will use if `custom_cursor_colors` is true
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# Bright and dim foreground colors
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cursor:
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#
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text: '#1d1f21'
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# The dimmed foreground color is calculated automatically if it is not
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cursor: '#ffffff'
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# present. If the bright foreground color is not set, or
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# `draw_bold_text_with_bright_colors` is `false`, the normal foreground
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# color will be used.
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#dim_foreground: '#828482'
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#bright_foreground: '#eaeaea'
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# Cursor colors
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#
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# Colors which should be used to draw the terminal cursor.
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#
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# Allowed values are CellForeground/CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#cursor:
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# text: CellBackground
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# cursor: CellForeground
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# Vi mode cursor colors
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#
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# Colors for the cursor when the vi mode is active.
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#
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# Allowed values are CellForeground/CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#vi_mode_cursor:
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# text: CellBackground
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# cursor: CellForeground
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# Search colors
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#
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# Colors used for the search bar and match highlighting.
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#search:
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# Allowed values are CellForeground/CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#matches:
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# foreground: '#000000'
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# background: '#ffffff'
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#focused_match:
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# foreground: '#ffffff'
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# background: '#000000'
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# Keyboard hints
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#hints:
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# First character in the hint label
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#
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# Allowed values are CellForeground/CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#start:
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# foreground: '#1d1f21'
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# background: '#e9ff5e'
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# All characters after the first one in the hint label
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#
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# Allowed values are CellForeground/CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#end:
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# foreground: '#e9ff5e'
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# background: '#1d1f21'
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# Line indicator
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#
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# Color used for the indicator displaying the position in history during
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# search and vi mode.
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#
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# By default, these will use the opposing primary color.
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#line_indicator:
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# foreground: None
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# background: None
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# Footer bar
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#
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# Color used for the footer bar on the bottom, used by search regex input,
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# hyperlink URI preview, etc.
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#
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#footer_bar:
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# background: '#c5c8c6'
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# foreground: '#1d1f21'
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# Selection colors
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#
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# Colors which should be used to draw the selection area.
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#
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# Allowed values are CellForeground/CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#selection:
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# text: CellBackground
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# background: CellForeground
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# Normal colors
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# Normal colors
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normal:
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#normal:
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black: '#1d1f21'
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# black: '#1d1f21'
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red: '#cc6666'
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# red: '#cc6666'
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green: '#b5bd68'
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# green: '#b5bd68'
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yellow: '#e6c547'
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# yellow: '#f0c674'
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blue: '#81a2be'
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# blue: '#81a2be'
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magenta: '#b294bb'
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# magenta: '#b294bb'
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cyan: '#70c0ba'
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# cyan: '#8abeb7'
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white: '#373b41'
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# white: '#c5c8c6'
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# Bright colors
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# Bright colors
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bright:
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#bright:
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black: '#666666'
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# black: '#666666'
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red: '#ff3334'
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# red: '#d54e53'
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green: '#9ec400'
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# green: '#b9ca4a'
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yellow: '#f0c674'
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# yellow: '#e7c547'
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blue: '#81a2be'
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# blue: '#7aa6da'
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magenta: '#b77ee0'
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# magenta: '#c397d8'
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cyan: '#54ced6'
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# cyan: '#70c0b1'
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white: '#282a2e'
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# white: '#eaeaea'
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# Dim colors
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#
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# If the dim colors are not set, they will be calculated automatically based
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# on the `normal` colors.
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#dim:
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# black: '#131415'
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# red: '#864343'
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# green: '#777c44'
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# yellow: '#9e824c'
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# blue: '#556a7d'
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# magenta: '#75617b'
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# cyan: '#5b7d78'
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# white: '#828482'
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# Indexed Colors
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#
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# The indexed colors include all colors from 16 to 256.
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# When these are not set, they're filled with sensible defaults.
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#
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# Example:
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# `- { index: 16, color: '#ff00ff' }`
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#
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#indexed_colors: []
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# Transparent cell backgrounds
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# Transparent cell backgrounds
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#
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#
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@ -303,6 +413,11 @@ colors:
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# Cursor blinking interval in milliseconds.
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# Cursor blinking interval in milliseconds.
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#blink_interval: 750
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#blink_interval: 750
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# Time after which cursor stops blinking, in seconds.
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#
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# Specifying '0' will disable timeout for blinking.
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#blink_timeout: 5
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# If this is `true`, the cursor will be rendered as a hollow box when the
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# If this is `true`, the cursor will be rendered as a hollow box when the
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# window is not focused.
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# window is not focused.
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#unfocused_hollow: true
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#unfocused_hollow: true
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@ -321,8 +436,7 @@ colors:
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# shell.
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# shell.
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#
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#
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# Default:
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# Default:
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# - (macOS) /bin/bash --login
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# - (Linux/BSD/macOS) `$SHELL` or the user's login shell, if `$SHELL` is unset
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# - (Linux/BSD) user login shell
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# - (Windows) powershell
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# - (Windows) powershell
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#shell:
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#shell:
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# program: /bin/bash
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# program: /bin/bash
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@ -353,18 +467,22 @@ colors:
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# If this is `true`, the cursor is temporarily hidden when typing.
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# If this is `true`, the cursor is temporarily hidden when typing.
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#hide_when_typing: false
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#hide_when_typing: false
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# Regex hints
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# Hints
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#
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#
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# Terminal hints can be used to find text in the visible part of the terminal
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# Terminal hints can be used to find text or hyperlink in the visible part of
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# and pipe it to other applications.
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# the terminal and pipe it to other applications.
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#hints:
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#hints:
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# Keys used for the hint labels.
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# Keys used for the hint labels.
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#alphabet: "jfkdls;ahgurieowpq"
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#alphabet: "jfkdls;ahgurieowpq"
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# List with all available hints
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# List with all available hints
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#
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#
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# Each hint must have a `regex` and either an `action` or a `command` field.
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# Each hint must have any of `regex` or `hyperlinks` field and either an
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# The fields `mouse`, `binding` and `post_processing` are optional.
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# `action` or a `command` field. The fields `mouse`, `binding` and
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# `post_processing` are optional.
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#
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# The `hyperlinks` option will cause OSC 8 escape sequence hyperlinks to be
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# highlighted.
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#
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#
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# The fields `command`, `binding.key`, `binding.mods`, `binding.mode` and
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# The fields `command`, `binding.key`, `binding.mods`, `binding.mode` and
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# `mouse.mods` accept the same values as they do in the `key_bindings` section.
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# `mouse.mods` accept the same values as they do in the `key_bindings` section.
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@ -374,7 +492,8 @@ colors:
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#
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#
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# If the `post_processing` field is set to `true`, heuristics will be used to
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# If the `post_processing` field is set to `true`, heuristics will be used to
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# shorten the match if there are characters likely not to be part of the hint
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# shorten the match if there are characters likely not to be part of the hint
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# (e.g. a trailing `.`). This is most useful for URIs.
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# (e.g. a trailing `.`). This is most useful for URIs and applies only to
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# `regex` matches.
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#
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#
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# Values for `action`:
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# Values for `action`:
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# - Copy
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# - Copy
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@ -388,6 +507,7 @@ colors:
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#enabled:
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#enabled:
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# - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\
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# - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\
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# [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+"
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# [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+"
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# hyperlinks: true
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# command: xdg-open
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# command: xdg-open
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# post_processing: true
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# post_processing: true
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# mouse:
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# mouse:
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@ -516,6 +636,8 @@ colors:
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# - ToggleBlockSelection
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# - ToggleBlockSelection
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# - ToggleSemanticSelection
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# - ToggleSemanticSelection
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# Toggle semantic selection based on `selection.semantic_escape_chars`.
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# Toggle semantic selection based on `selection.semantic_escape_chars`.
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# - CenterAroundViCursor
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# Center view around vi mode cursor
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#
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#
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# - Vi mode exclusive cursor motion actions:
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# - Vi mode exclusive cursor motion actions:
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#
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#
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@ -641,9 +763,9 @@ colors:
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#- { key: Copy, action: Copy }
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#- { key: Copy, action: Copy }
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#- { key: L, mods: Control, action: ClearLogNotice }
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#- { key: L, mods: Control, action: ClearLogNotice }
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#- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" }
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#- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" }
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#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, }
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#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp }
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#- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
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#- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
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#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, }
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#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop }
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#- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
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#- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
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# Vi Mode
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# Vi Mode
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@ -669,6 +791,7 @@ colors:
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#- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection }
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#- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection }
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#- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection }
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#- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection }
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#- { key: Return, mode: Vi|~Search, action: Open }
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#- { key: Return, mode: Vi|~Search, action: Open }
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#- { key: Z, mode: Vi|~Search, action: CenterAroundViCursor }
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#- { key: K, mode: Vi|~Search, action: Up }
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#- { key: K, mode: Vi|~Search, action: Up }
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#- { key: J, mode: Vi|~Search, action: Down }
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#- { key: J, mode: Vi|~Search, action: Down }
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#- { key: H, mode: Vi|~Search, action: Left }
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#- { key: H, mode: Vi|~Search, action: Left }
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# Print all received window events.
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# Print all received window events.
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#print_events: false
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#print_events: false
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# Highlight window damage information.
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#highlight_damage: false
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vim.o.number = true
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vim.o.number = true
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vim.o.relativenumber = true
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vim.o.relativenumber = true
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vim.o.laststatus = 3
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vim.o.ignorecase = true
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vim.o.ignorecase = true
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vim.o.smartcase = true
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vim.o.smartcase = true
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@ -44,6 +45,7 @@ vim.o.mousemodel = extend
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require"pack-impatient"
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require"pack-impatient"
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vim.cmd("packadd plenary")
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vim.cmd("packadd plenary")
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require"pack-onedark"
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require"pack-dirdiff"
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require"pack-dirdiff"
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require"pack-easy-align"
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require"pack-easy-align"
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require"pack-indent-blankline"
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require"pack-indent-blankline"
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@ -1,2 +1,2 @@
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vim.cmd("packadd which-key")
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vim.cmd("packadd which-key")
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require'which-key'.setup{}
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require'which-key'.setup {}
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||||||
|
@ -1 +1 @@
|
|||||||
Subproject commit c7206327096bedf2e213788a60624a84b3b7552d
|
Subproject commit 3bb0c53b1df74d4b3b70d5939a015b19064a5a06
|
@ -1 +1 @@
|
|||||||
Subproject commit 0b00eb4b826bde517e87a0993bdb8409435b2378
|
Subproject commit 619f1ace03860d668c7a661332c38480f2db2584
|
@ -3,8 +3,8 @@
|
|||||||
#################################
|
#################################
|
||||||
|
|
||||||
|
|
||||||
# Enabled client-side shadows on windows. Note desktop windows
|
# Enabled client-side shadows on windows. Note desktop windows
|
||||||
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
||||||
# unless explicitly requested using the wintypes option.
|
# unless explicitly requested using the wintypes option.
|
||||||
#
|
#
|
||||||
# shadow = false
|
# shadow = false
|
||||||
@ -25,16 +25,6 @@ shadow-offset-x = -7;
|
|||||||
# shadow-offset-y = -15
|
# shadow-offset-y = -15
|
||||||
shadow-offset-y = -7;
|
shadow-offset-y = -7;
|
||||||
|
|
||||||
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
|
|
||||||
# you should use the *wintypes* option in your config file instead.
|
|
||||||
#
|
|
||||||
# no-dock-shadow = false
|
|
||||||
|
|
||||||
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
|
|
||||||
# you should use the *wintypes* option in your config file instead.
|
|
||||||
#
|
|
||||||
# no-dnd-shadow = false
|
|
||||||
|
|
||||||
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||||
# shadow-red = 0
|
# shadow-red = 0
|
||||||
|
|
||||||
@ -44,16 +34,8 @@ shadow-offset-y = -7;
|
|||||||
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||||
# shadow-blue = 0
|
# shadow-blue = 0
|
||||||
|
|
||||||
# Do not paint shadows on shaped windows. Note shaped windows
|
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
|
||||||
# here means windows setting its shape through X Shape extension.
|
# shadow-color = "#000000"
|
||||||
# Those using ARGB background is beyond our control.
|
|
||||||
# Deprecated, use
|
|
||||||
# shadow-exclude = 'bounding_shaped'
|
|
||||||
# or
|
|
||||||
# shadow-exclude = 'bounding_shaped && !rounded_corners'
|
|
||||||
# instead.
|
|
||||||
#
|
|
||||||
# shadow-ignore-shaped = ''
|
|
||||||
|
|
||||||
# Specify a list of conditions of windows that should have no shadow.
|
# Specify a list of conditions of windows that should have no shadow.
|
||||||
#
|
#
|
||||||
@ -69,12 +51,15 @@ shadow-exclude = [
|
|||||||
"_GTK_FRAME_EXTENTS@:c"
|
"_GTK_FRAME_EXTENTS@:c"
|
||||||
];
|
];
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
|
||||||
|
# clip-shadow-above = []
|
||||||
|
|
||||||
# Specify a X geometry that describes the region in which shadow should not
|
# Specify a X geometry that describes the region in which shadow should not
|
||||||
# be painted in, such as a dock window region. Use
|
# be painted in, such as a dock window region. Use
|
||||||
# shadow-exclude-reg = "x10+0+0"
|
# shadow-exclude-reg = "x10+0+0"
|
||||||
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||||
#
|
#
|
||||||
# shadow-exclude-reg = ""
|
# shadow-exclude-reg = ""
|
||||||
|
|
||||||
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||||
# xinerama-shadow-crop = false
|
# xinerama-shadow-crop = false
|
||||||
@ -88,7 +73,7 @@ shadow-exclude = [
|
|||||||
# Fade windows in/out when opening/closing and when opacity changes,
|
# Fade windows in/out when opening/closing and when opacity changes,
|
||||||
# unless no-fading-openclose is used.
|
# unless no-fading-openclose is used.
|
||||||
# fading = false
|
# fading = false
|
||||||
#fading = true
|
#fading = true;
|
||||||
|
|
||||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||||
# fade-in-step = 0.028
|
# fade-in-step = 0.028
|
||||||
@ -118,16 +103,13 @@ fade-out-step = 0.03;
|
|||||||
|
|
||||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||||
# inactive-opacity = 1
|
# inactive-opacity = 1
|
||||||
#inactive-opacity = 0.8;
|
#inactive-opacity = 0.95;
|
||||||
|
|
||||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||||
# frame-opacity = 1.0
|
# frame-opacity = 1.0
|
||||||
#frame-opacity = 0.7;
|
#frame-opacity = 0.9;
|
||||||
|
|
||||||
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
|
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
|
||||||
# menu-opacity = 1.0
|
|
||||||
|
|
||||||
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
|
||||||
# inactive-opacity-override = true
|
# inactive-opacity-override = true
|
||||||
inactive-opacity-override = false;
|
inactive-opacity-override = false;
|
||||||
|
|
||||||
@ -137,16 +119,16 @@ inactive-opacity-override = false;
|
|||||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||||
# inactive-dim = 0.0
|
# inactive-dim = 0.0
|
||||||
|
|
||||||
# Specify a list of conditions of windows that should always be considered focused.
|
# Specify a list of conditions of windows that should never be considered focused.
|
||||||
# focus-exclude = []
|
# focus-exclude = []
|
||||||
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||||
|
|
||||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||||
# inactive-dim-fixed = 1.0
|
# inactive-dim-fixed = 1.0
|
||||||
|
|
||||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||||
# Note we don't make any guarantee about possible conflicts with other
|
# Note we don't make any guarantee about possible conflicts with other
|
||||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||||
# example:
|
# example:
|
||||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||||
@ -154,26 +136,44 @@ focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
|||||||
# opacity-rule = []
|
# opacity-rule = []
|
||||||
|
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# Corners #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Sets the radius of rounded window corners. When > 0, the compositor will
|
||||||
|
# round the corners of windows. Does not interact well with
|
||||||
|
# `transparent-clipping`.
|
||||||
|
corner-radius = 0
|
||||||
|
|
||||||
|
# Exclude conditions for rounded corners.
|
||||||
|
rounded-corners-exclude = [
|
||||||
|
"window_type = 'dock'",
|
||||||
|
"window_type = 'desktop'"
|
||||||
|
];
|
||||||
|
|
||||||
|
|
||||||
#################################
|
#################################
|
||||||
# Background-Blurring #
|
# Background-Blurring #
|
||||||
#################################
|
#################################
|
||||||
|
|
||||||
|
|
||||||
# Parameters for background blurring, see the *BLUR* section for more information.
|
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||||
# blur-method =
|
# blur-method =
|
||||||
# blur-size = 12
|
# blur-size = 12
|
||||||
#
|
#
|
||||||
# blur-deviation = false
|
# blur-deviation = false
|
||||||
|
#
|
||||||
|
# blur-strength = 5
|
||||||
|
|
||||||
# Blur background of semi-transparent / ARGB windows.
|
# Blur background of semi-transparent / ARGB windows.
|
||||||
# Bad in performance, with driver-dependent behavior.
|
# Bad in performance, with driver-dependent behavior.
|
||||||
# The name of the switch may change without prior notifications.
|
# The name of the switch may change without prior notifications.
|
||||||
#
|
#
|
||||||
# blur-background = false
|
# blur-background = false
|
||||||
|
|
||||||
# Blur background of windows when the window frame is not opaque.
|
# Blur background of windows when the window frame is not opaque.
|
||||||
# Implies:
|
# Implies:
|
||||||
# blur-background
|
# blur-background
|
||||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||||
#
|
#
|
||||||
# blur-background-frame = false
|
# blur-background-frame = false
|
||||||
@ -187,7 +187,7 @@ focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
|||||||
# example:
|
# example:
|
||||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||||
#
|
#
|
||||||
# blur-kern = ''
|
# blur-kern = ""
|
||||||
blur-kern = "3x3box";
|
blur-kern = "3x3box";
|
||||||
|
|
||||||
|
|
||||||
@ -203,23 +203,25 @@ blur-background-exclude = [
|
|||||||
# General Settings #
|
# General Settings #
|
||||||
#################################
|
#################################
|
||||||
|
|
||||||
|
# Enable remote control via D-Bus. See the man page for more details.
|
||||||
|
# dbus = true
|
||||||
|
|
||||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||||
# daemon = false
|
# daemon = false
|
||||||
|
|
||||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||||
# `xrender` is the default one.
|
# `xrender` is the default one.
|
||||||
#
|
#
|
||||||
# backend = 'glx'
|
backend = "glx"
|
||||||
backend = "glx";
|
|
||||||
|
|
||||||
# Enable/disable VSync.
|
# Enable/disable VSync.
|
||||||
# vsync = false
|
# vsync = false
|
||||||
vsync = true
|
vsync = true;
|
||||||
|
|
||||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||||
# dbus = false
|
# dbus = false
|
||||||
|
|
||||||
# Try to detect WM windows (a non-override-redirect window with no
|
# Try to detect WM windows (a non-override-redirect window with no
|
||||||
# child that has 'WM_STATE') and mark them as active.
|
# child that has 'WM_STATE') and mark them as active.
|
||||||
#
|
#
|
||||||
# mark-wmwin-focused = false
|
# mark-wmwin-focused = false
|
||||||
@ -229,40 +231,26 @@ mark-wmwin-focused = true;
|
|||||||
# mark-ovredir-focused = false
|
# mark-ovredir-focused = false
|
||||||
mark-ovredir-focused = true;
|
mark-ovredir-focused = true;
|
||||||
|
|
||||||
# Try to detect windows with rounded corners and don't consider them
|
# Try to detect windows with rounded corners and don't consider them
|
||||||
# shaped windows. The accuracy is not very high, unfortunately.
|
# shaped windows. The accuracy is not very high, unfortunately.
|
||||||
#
|
#
|
||||||
# detect-rounded-corners = false
|
# detect-rounded-corners = false
|
||||||
detect-rounded-corners = true;
|
detect-rounded-corners = true;
|
||||||
|
|
||||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
|
||||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
|
||||||
#
|
#
|
||||||
# detect-client-opacity = false
|
# detect-client-opacity = false
|
||||||
detect-client-opacity = true;
|
detect-client-opacity = true;
|
||||||
|
|
||||||
# Specify refresh rate of the screen. If not specified or 0, picom will
|
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||||
# try detecting this with X RandR extension.
|
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||||
#
|
|
||||||
# refresh-rate = 60
|
|
||||||
refresh-rate = 0
|
|
||||||
|
|
||||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
|
||||||
# boost performance. This should not be used with
|
|
||||||
# vsync drm/opengl/opengl-oml
|
|
||||||
# as they essentially does sw-opti's job already,
|
|
||||||
# unless you wish to specify a lower refresh rate than the actual value.
|
|
||||||
#
|
|
||||||
# sw-opti =
|
|
||||||
|
|
||||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
|
||||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
|
||||||
# provided that the WM supports it.
|
# provided that the WM supports it.
|
||||||
#
|
#
|
||||||
# use-ewmh-active-win = false
|
# use-ewmh-active-win = false
|
||||||
|
|
||||||
# Unredirect all windows if a full-screen opaque window is detected,
|
# Unredirect all windows if a full-screen opaque window is detected,
|
||||||
# to maximize performance for full-screen windows. Known to cause flickering
|
# to maximize performance for full-screen windows. Known to cause flickering
|
||||||
# when redirecting/unredirecting windows.
|
# when redirecting/unredirecting windows.
|
||||||
#
|
#
|
||||||
# unredir-if-possible = false
|
# unredir-if-possible = false
|
||||||
@ -273,84 +261,90 @@ refresh-rate = 0
|
|||||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||||
# unredir-if-possible-exclude = []
|
# unredir-if-possible-exclude = []
|
||||||
|
|
||||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||||
# in the same group focused at the same time.
|
# in the same group focused at the same time.
|
||||||
#
|
#
|
||||||
# detect-transient = false
|
# detect-transient = false
|
||||||
detect-transient = true
|
detect-transient = true;
|
||||||
|
|
||||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
# group focused at the same time. This usually means windows from the same application
|
||||||
# detect-transient is enabled, too.
|
# will be considered focused or unfocused at the same time.
|
||||||
|
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
|
||||||
#
|
#
|
||||||
# detect-client-leader = false
|
# detect-client-leader = false
|
||||||
detect-client-leader = true
|
|
||||||
|
|
||||||
# Resize damaged region by a specific number of pixels.
|
# Resize damaged region by a specific number of pixels.
|
||||||
# A positive value enlarges it while a negative one shrinks it.
|
# A positive value enlarges it while a negative one shrinks it.
|
||||||
# If the value is positive, those additional pixels will not be actually painted
|
# If the value is positive, those additional pixels will not be actually painted
|
||||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||||
# Primarily used to fix the line corruption issues of blur,
|
# Primarily used to fix the line corruption issues of blur,
|
||||||
# in which case you should use the blur radius value here
|
# in which case you should use the blur radius value here
|
||||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||||
#
|
#
|
||||||
# resize-damage = 1
|
# resize-damage = 1
|
||||||
|
|
||||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||||
# Resource-hogging, and is not well tested.
|
# Resource-hogging, and is not well tested.
|
||||||
#
|
#
|
||||||
# invert-color-include = []
|
# invert-color-include = []
|
||||||
|
|
||||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||||
# Might cause incorrect opacity when rendering transparent content (but never
|
# Might cause incorrect opacity when rendering transparent content (but never
|
||||||
# practically happened) and may not work with blur-background.
|
# practically happened) and may not work with blur-background.
|
||||||
# My tests show a 15% performance boost. Recommended.
|
# My tests show a 15% performance boost. Recommended.
|
||||||
#
|
#
|
||||||
# glx-no-stencil = false
|
glx-no-stencil = true;
|
||||||
|
|
||||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||||
# Probably could improve performance on rapid window content changes,
|
# Probably could improve performance on rapid window content changes,
|
||||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||||
# Recommended if it works.
|
# Recommended if it works.
|
||||||
#
|
#
|
||||||
# glx-no-rebind-pixmap = false
|
# glx-no-rebind-pixmap = false
|
||||||
|
|
||||||
# Disable the use of damage information.
|
# Disable the use of damage information.
|
||||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
# This cause the whole screen to be redrawn every time, instead of the part of the screen
|
||||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||||
# The opposing option is use-damage
|
# The opposing option is use-damage
|
||||||
#
|
#
|
||||||
# no-use-damage = false
|
# no-use-damage = false
|
||||||
use-damage = true
|
use-damage = true;
|
||||||
|
|
||||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||||
# with GLX backend for some users.
|
# with GLX backend for some users.
|
||||||
#
|
#
|
||||||
# xrender-sync-fence = false
|
# xrender-sync-fence = false
|
||||||
|
|
||||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
# GLX backend: Use specified GLSL fragment shader for rendering window
|
||||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
# contents. Read the man page for a detailed explanation of the interface.
|
||||||
# in the source tree for examples.
|
|
||||||
#
|
#
|
||||||
# glx-fshader-win = ''
|
# window-shader-fg = "default"
|
||||||
|
|
||||||
# Force all windows to be painted with blending. Useful if you
|
# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar
|
||||||
|
# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg.
|
||||||
|
#
|
||||||
|
# window-shader-fg-rule = [
|
||||||
|
# "my_shader.frag:window_type != 'dock'"
|
||||||
|
# ]
|
||||||
|
|
||||||
|
# Force all windows to be painted with blending. Useful if you
|
||||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||||
#
|
#
|
||||||
# force-win-blend = false
|
# force-win-blend = false
|
||||||
|
|
||||||
# Do not use EWMH to detect fullscreen windows.
|
# Do not use EWMH to detect fullscreen windows.
|
||||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||||
#
|
#
|
||||||
# no-ewmh-fullscreen = false
|
# no-ewmh-fullscreen = false
|
||||||
|
|
||||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||||
# so this could comes with a performance hit.
|
# so this could comes with a performance hit.
|
||||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||||
#
|
#
|
||||||
# max-brightness = 1.0
|
# max-brightness = 1.0
|
||||||
@ -360,63 +354,73 @@ use-damage = true
|
|||||||
#
|
#
|
||||||
# transparent-clipping = false
|
# transparent-clipping = false
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should never have transparent
|
||||||
|
# clipping applied. Useful for screenshot tools, where you need to be able to
|
||||||
|
# see through transparent parts of the window.
|
||||||
|
#
|
||||||
|
# transparent-clipping-exclude = []
|
||||||
|
|
||||||
# Set the log level. Possible values are:
|
# Set the log level. Possible values are:
|
||||||
# "trace", "debug", "info", "warn", "error"
|
# "trace", "debug", "info", "warn", "error"
|
||||||
# in increasing level of importance. Case doesn't matter.
|
# in increasing level of importance. Case doesn't matter.
|
||||||
# If using the "TRACE" log level, it's better to log into a file
|
# If using the "TRACE" log level, it's better to log into a file
|
||||||
# using *--log-file*, since it can generate a huge stream of logs.
|
# using *--log-file*, since it can generate a huge stream of logs.
|
||||||
#
|
#
|
||||||
# log-level = "debug"
|
# log-level = "debug"
|
||||||
log-level = "warn";
|
log-level = "warn";
|
||||||
|
|
||||||
# Set the log file.
|
# Set the log file.
|
||||||
# If *--log-file* is never specified, logs will be written to stderr.
|
# If *--log-file* is never specified, logs will be written to stderr.
|
||||||
# Otherwise, logs will to written to the given file, though some of the early
|
# Otherwise, logs will to written to the given file, though some of the early
|
||||||
# logs might still be written to the stderr.
|
# logs might still be written to the stderr.
|
||||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||||
#
|
#
|
||||||
# log-file = '/path/to/your/log/file'
|
# log-file = "/path/to/your/log/file"
|
||||||
|
|
||||||
# Show all X errors (for debugging)
|
# Show all X errors (for debugging)
|
||||||
# show-all-xerrors = false
|
# show-all-xerrors = false
|
||||||
|
|
||||||
# Write process ID to a file.
|
# Write process ID to a file.
|
||||||
# write-pid-path = '/path/to/your/log/file'
|
# write-pid-path = "/path/to/your/log/file"
|
||||||
|
|
||||||
# Window type settings
|
# Window type settings
|
||||||
#
|
#
|
||||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||||
# "tooltip", "notification", "combo", and "dnd".
|
# "tooltip", "notification", "combo", and "dnd".
|
||||||
#
|
#
|
||||||
# Following per window-type options are available: ::
|
# Following per window-type options are available: ::
|
||||||
#
|
#
|
||||||
# fade, shadow:::
|
# fade, shadow:::
|
||||||
# Controls window-type-specific shadow and fade settings.
|
# Controls window-type-specific shadow and fade settings.
|
||||||
#
|
#
|
||||||
# opacity:::
|
# opacity:::
|
||||||
# Controls default opacity of the window type.
|
# Controls default opacity of the window type.
|
||||||
#
|
#
|
||||||
# focus:::
|
# focus:::
|
||||||
# Controls whether the window of this type is to be always considered focused.
|
# Controls whether the window of this type is to be always considered focused.
|
||||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||||
#
|
#
|
||||||
# full-shadow:::
|
# full-shadow:::
|
||||||
# Controls whether shadow is drawn under the parts of the window that you
|
# Controls whether shadow is drawn under the parts of the window that you
|
||||||
# normally won't be able to see. Useful when the window has parts of it
|
# normally won't be able to see. Useful when the window has parts of it
|
||||||
# transparent, and you want shadows in those areas.
|
# transparent, and you want shadows in those areas.
|
||||||
#
|
#
|
||||||
|
# clip-shadow-above:::
|
||||||
|
# Controls whether shadows that would have been drawn above the window should
|
||||||
|
# be clipped. Useful for dock windows that should have no shadow painted on top.
|
||||||
|
#
|
||||||
# redir-ignore:::
|
# redir-ignore:::
|
||||||
# Controls whether this type of windows should cause screen to become
|
# Controls whether this type of windows should cause screen to become
|
||||||
# redirected again after been unredirected. If you have unredir-if-possible
|
# redirected again after been unredirected. If you have unredir-if-possible
|
||||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||||
# you can set this to `true`.
|
# you can set this to `true`.
|
||||||
#
|
#
|
||||||
#wintypes:
|
#wintypes:
|
||||||
#{
|
#{
|
||||||
# tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
# tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||||
# dock = { shadow = false; }
|
# dock = { shadow = false; clip-shadow-above = true; }
|
||||||
# dnd = { shadow = false; }
|
# dnd = { shadow = false; }
|
||||||
# popup_menu = { opacity = 0.8; }
|
# popup_menu = { opacity = 0.8; }
|
||||||
# dropdown_menu = { opacity = 0.8; }
|
# dropdown_menu = { opacity = 0.8; }
|
||||||
|
9
.xinitrc
9
.xinitrc
@ -1,7 +1,8 @@
|
|||||||
#!/bin/sh
|
#!/bin/sh
|
||||||
|
|
||||||
xrandr \
|
xrandr \
|
||||||
--output eDP-1 --auto --primary \
|
--output eDP-1 --auto --primary \
|
||||||
--output HDMI-A-1 --auto --right-of eDP-1
|
--output DP-1-2 --auto --pos 1920x0 \
|
||||||
|
--output DP-1-3 --auto --pos 3840x0
|
||||||
|
|
||||||
exec awesome
|
exec dwm
|
||||||
|
1
.zshenv
1
.zshenv
@ -8,6 +8,7 @@ export XDG_CONFIG_DIRS=/etc/xdg
|
|||||||
export XDG_DATA_DIRS='/usr/local/share/:/usr/share/'
|
export XDG_DATA_DIRS='/usr/local/share/:/usr/share/'
|
||||||
|
|
||||||
export ZDOTDIR="$HOME"/.config/zsh
|
export ZDOTDIR="$HOME"/.config/zsh
|
||||||
|
export ZSH_CUSTOM="$ZDOTDIR/custom"
|
||||||
export HISTFILE="$XDG_STATE_HOME"/zsh/history
|
export HISTFILE="$XDG_STATE_HOME"/zsh/history
|
||||||
export ZLE_RPROMPT_INDENT=0
|
export ZLE_RPROMPT_INDENT=0
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user